1)
Transport: Move your team and gear to rescue site and back to the safe zone. Refueling exposes you to danger.
Prius and Minivans- high fuel economy, low protection
4X4 SUVs and PU Trucks, School Buses- mobility and fair fuel economy
Military trucks and jeeps- High mobility. Moderate protection and low fuel economy
Armoured Personal Carriers-Very High mobility, High protection, Low fuel economy. This is a priority mission: carry extra fuel.
Minivans and Jeeps
Minivans and APCs
APCs and Jeeps
2)
Choose your team members:
Scout/Sniper a 3 man team, one vechicle, quick in and out but no back-up.
Rifle Squad, 13 men two vechicles, extra firepower, sleep in shifts while traveling
Platoon, 30 men, extra vechicles to carry supplies, crew served weapons.
Company, 120 men. kicks Zombie butt, many vechicles which requires more fuel. Large and slow moving
3)
Weapons: The Industrial Base has been destroyed and sever rationing of ammo is the result. Claymore's are only issued to Squads and larger. Crew served weapons are only issued to Platoons and Companys. ammo is distributed per weapon as stated. One firearm per man.
M-2 50 Cal. Heavy Machine Gun w/250 rnds
SAW 5.56 w/500 rnds
M-16 w/180 rounds
12 Ga w/50 rounds
M-9 9mm w/39 rounds
Sniper Rifle w/100 rounds
Silenced Ruger 10-22, 22LR with 25 round mag. w/500 rounds
Claymore Mine 25/each
40mm automatic gun w/50 rounds
4)
5)
Choose Your Rendezvous Points: Rendezvous Points are used when members of your unit are seperated from, and cannot rejoin, the main body. These points are known by all unit members as well as Headquarters who will provide rescue units if needed. Do you...
Pre-register all Rendezvous Points befor leaving on the mission.
Leave on the Mission and communicate Rendezvous Points as the unit proceeds towards it's target.
6)
There are 10'000 Zombies jammed against the electrified fence that protects the Safe Zone. When the gate is opened your unit must break through that mass of the undead to effect it's rescue mission. How will you do it?
Explosives
Flame Throwers
Gunfire
Bulldoze em with a snow plow
Armoured Personel Carriers make thier own roads
7)
You have broken through and traveled many miles on your first day, that night you find your unit at a river with a collapased bridge.What do you do?
Patton says never leave a river uncrossed. but you need a bridge and send out scouts to find one.
Circle the vechicles to make a barrier against Zombie attack and wait till morning.
Park along the river bank and set out guards.
Form a fireing line, set out Claymores and start building a pontoon barge to carry the vechicles.
You have APCs, they are amphibious, you cross when and where you want.
8)
The river's current has carried your vechicles far down stream, some are now out of sight and you must also determine a way to get back on your designated route. Small groups of Zombies are approaching you.
Stay in radio contact with lost vechicles, hope they find the Rendezvous points.
Lagger-up and stay put, fight off Zombies untill the lost vechicles return
Travel down river on secondary roads, rescue the lost vechicles
9)
You rescue your lost vechicles at a rendezvous point but now need to refuel to complete your mission, what do you do?
Find fuel on the way back after meeting up with the Survivalists
Radio for a fuel resupply drop by helicopter
Refuel at a gas station
10)
You decide to refuel at a truckstop along your route. How do you do this?
Park your vechicles along the pumps and use a generator to power the fueling station.
Open the in ground tank and use a hand pump to fuel the vechicles
Use the vechicles to form a defensive Lagger around the fueling island and use a generator to power the pumps and fuel a few vechicles at a time.
11)
You have refueled. It is now getting dark and your men are very tired. A few Zombies have been shot with silenced weapons. What do you do?
Keep driving and sleep after the rescue.
Move to the Interstate and Lagger-up for the nighht, better fields of fire
Stay put. Keep all the men buttoned-up in thier vechicles and sleep.
Sleep inside the Truckstop diner.
12)
You stayed at the truck stop; Once the generator was shut off the Zombies drifted away and your men slept till dawn. One soldier was attacked when he went into the men's room but because he used the buddy system he was not injured. Many Zombies were discovered in the diner and destroyed with silenced weapons. What's your next move?
SS andS, gotta look good when you pull-up in front of those Survivalists
Chow down and hit the road
Hit the road and eat latter
Hit the road and eat while driving
Send out a scout vechicle, eat while it is gone then pedal to metal once they report all is clear ahead
13)
You arrive at the rescue point. A wall of Zombies surrounds the Survivalist compound and you use your APCs to destroy them. The Survivalists will not allow thier women and children to be seperated or ride with soldiers,they have an old bus for them to ride in. What do you do?
Call Headquarters for instructions.
No time to argue, let em ride in the bus.
Let em ride but be prepared to tow the bus.
Leave em
14)
Now the men insist on riding inside the APCs with thier guns. What do You do?
Let them ride inside with guns.
Disarm them at gun point.
Tell em you'll leave em all thier to die if they don't disarm
Tell em they can keep thier guns but must ride on top of the APCs
Tell em they can keep thier guns if they ride in the bus
15)
You are now nearing the Safe Zone and the barrier fence. The Survivalist men are on top of the APCs. What do you do?
Let them inside the APCs with an armed guard
Let them choose, disarmed and inside the APC or armed in the bus
Let em stay on top of the APC
Get them inside the APC under any condition, your mission is to bring them to safety and any delay consumes fuel and increases danger.
16)
You are now driving through the Zombies and the gate starts to open, the bus which is in the middle of the convoy stalls and the women start screaming which draws many Zombies. What do you do?
Dismount and hook-up the tow chain you have ready
Start shooting
Let the Survivalist men save them
Tell them to run for the gate
Push with the vechicle in the rear of the bus
17)
Your convoy makes it through the gate but many Zombies have gotten in as well and have jammed the gate open. What do you do?
Start shooting and pray for help
Start shooting and radio for help
Keep driving, let the base commander handle it
Send the civilians towards safety and start shooting
Send the civilians towards safety reform your vechicles into a line and push the Zombies back to the gate. Block the gate with the vechicles. Keep shooting till help arrives
18)
The breech is secured and you report to your Commanding Officer, he asks "What took you so long?"
You:
Laugh and walk away
slap him
Give him a detailed verbal report
Reply "Car trouble."
Reply "Car trouble Sir"