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This action gives the illusion of weight and volume to a character as it moves.
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The movement that prepares the audience for a major action the character is about to perform.
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A pose or action should clearly communicate to the audience the attitude, mood, reaction or idea of the character as it relates to the story and continuity of the story line.
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When the main body of the character stops all other parts continue to catch up to the main mass of the character, such as arms, long hair,clothing, coat tails, or a dress, floppy ears or a long tail. Nothing stops all at once.
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As action starts, we have more drawings near the starting pose, one or two in the middle, and more drawings near the next pose.
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All actions, with few exceptions, follow an arc or slightly circular path.
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Re-enforcment of the main action.
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More drawings between poses slow and smooth action, fewer drawings make the action faster and crisper.
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In feature animation, a character must move more broadly to look natural.
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The way you draw cartoons, you draw in the classical sense, using pencil sketches and drawings for reproduction of life. You transform these into color and movement giving the characters the illusion of three-and four-dimensional life. Three dimensional is movement in space. The fourth dimension is movement in time.
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12) |
An easy to read design, clear drawing, and personality development that will capture and involve the audience's interest.
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